![]() ![]() I can't imagine it being all that hard to do. To be honest, I am surprised that after first experiencing this issue in the original Subnautica they didn't implement some kind of automatic "dislodge" mechanic that triggers at game start and moves you (and whatever vehicle you are in) away from all nearby surfaces until you are safely at a minimum distance. It was a small issue in Subnautica, but Below Zero has so many small corridors that it makes it a big - game breaking - problem. it is time to put it on the shelf and return later, once they come up with a permanent solution. If there is no automatic solution to the "getting stuck" problem. I could live with it as long as it was still playable but it don't think it is worth it to start over at this point. It is worthless to report just one place.Īnd no. It was in the glaciar basin, and there are a dozens or hundreds of places there where you could get stuck. This chamber contains an extensive amount of Large Resource Deposits, mostly Copper Ore, Diamond, Ruby, and Titanium.Originally posted by Coops:So you saved AFTER you got stuck? That cuts down on possible solutions.Ĭhalk it up to early access glitches and report it if you got stuck wedging yourself under a rock that can be moved in the next update. The tunnel to the right leads to the second chamber containing more Prawn Suit fragments and Prawn Suit Drill Arm fragments, a Data Box with a Headlamp blueprint. ![]() The first chamber contains multiple Prawn Suit fragments, a Laser Cutter fragment, a Data Box with a Scanner Room blueprint, and a Prawn Suit Jump Jet Upgrade in a terminal beside one of the work stations.ĭown the tunnel to the left is a small chamber with an Alien Statue. In the middle of the room there's a deep elevator shaft that leads to the rest of the facility.įollowing the rail system at the base of the shaft leads the player through some Hydrothermal Spires, where Thermal Plant fragments can be found, and towards the first chamber. The entry room contains a Data Box with a Moonpool blueprint and a Oxygen Plant. For those of you still having this issue (my build is May 2022 69442), here is what worked for me. The mining site is a mixture of natural, rocky cave systems and man-made shafts mined out by Alterra. A Prawn Suit with a drill arm is recommended for optimal gains from this chamber. It can also be accessed from the Thermal Spires Caves, through the large cave system under Delta Island's dock which leads into a mineral-rich chamber, at the deepest point of the site. there's a small cave opening, located on the western side of Delta Island, in the Thermal Spires that leads to the other side of the door and it is big enough for the Seatruck to go through. Entering it through the top of the door is easiest. Seatruck access through the main door is hard, but doable. The mining site is accessible from the Thermal Spires on the western side of the island through a partially-opened main door at 150 meters of depth that is wide enough for a player or Prawn Suit. Players should remain wary of Oxygen and Lava Geysers if exploring without a Prawn Suit. Rooms beyond the main shaft contain multiple Rock Punchers. It is littered with technology left by the Alterra Corporation, most notably Prawn Suits and Thermal Plants, amongst others. ![]() Koppa Mining Site is an aquatic, cavernous biome located under the Delta Island. If you liked this video, feel free to hit that like button, and if you find yourself coming back on the regular, why not hit that subscribe button as wellIf. ![]()
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